Players have enjoyed the Final Fantasy 7 Remake Part 1 and are eager for the second part of the video game. As most of you already know, Cloud Strife, Barret Wallace, Tifa Lockhart, Aerith Gainsborough, and Red XII are still alive by the end of the first part. As they escape into the world of Gaia, we wonder what the next part will bring on the table. However, the real question is, how will the open-world travel and exploration iconic to the original FF7 look?
Final Fantasy 7 Remake 2 expectations
Most of the Final Fantasy XV is built on street trip-style travel. The characters in this video game can regain health and level up doing certain things, such as camping for the night or checking into hotels. Plus they can get bonuses for cooking all sorts of meals or by doing all kinds of activities. Therefore, Final Fantasy 7 Remake 2 will more than likely allow players to alter rosters at Vehicles and campsites.
Experiences can be both frustrating and exciting for the players. When will the enemy attack? Sometimes it can get really frustrating going into town when you get ambushed every 20 seconds. Therefore we expect to see a game update in Final Fantasy Part 2 regarding the key gameplay elements in the original FF7. Fewer ambushes would be nice.
Summoning Vehicles During Big Fights
Summonings during Final Fantasy 7 Remake Part 1 are great ways to getaway. If you are in a tricky situation, you could just summon godlike spirits to get some help. However, it would be nice to see a change regarding the summons. Why not summon a vehicle? Less supernatural and just as practical. This way, players can run over the enemies and also runaway if needed. How cool would it be to just shoot monsters from the window? Hopefully, we will found out in Final Fantasy 7 Remake Part 2.